Research and impact

Through research and impact evaluation, we deepen our understanding of how young people learn about computing and where we can make the biggest difference.

A smiling young person shows his tech creation to two volunteers at a Coolest Projects event.

Research work

To advance the field of computing education, we undertake academic research in collaboration with the University of Cambridge at the Raspberry Pi Computing Education Research Centre. We also bring together researchers and educators across the globe in regular research seminars. Find our research projects, upcoming seminars, and publications on our research pages.

Explore research
Sue Sentance speaks at the 2025 AI symposium at the Raspberry Pi Foundation office in Cambridge.

Impact evaluation

We use data to evaluate the impact we have and focus resources where we can make the biggest difference. You can learn more about our approach and find our theory of change and impact reports on our impact pages.

Discover impact
Participants at Clubs Con 2024 sit around a table discussing showcasing.

Research-informed resources

The latest computing education research informs our teaching and learning resources.

Based on current evidence about the best ways to teach and learn about computing, we have developed principles and taxonomies that shape the educational materials and products we create. We also share research-to-practice resources to help teachers apply research in their classroom.

Resources for applying research
A girl and a female educator work at a laptop together.

User experience research

Regularly involving young people and adults who use our digital products helps us make the most user-friendly offerings possible. We collect feedback from users about current and upcoming features through questionnaires, usability testing, focus groups, interviews, and more.

Participants at Clubs Con 2024 discuss coding clubs.