Research publications
Explore our latest external and internal research publications. For questions or inquiries about accessing specific publications, reach out to research@raspberrypi.org. In cases where the published version is not open access, we've made the author copy available.
2024
Embedding culturally relevant pedagogy in practice: Considerations for training and resource development
As computer science expands into diverse learning contexts, ensuring relevance and accessibility becomes crucial. This paper explored the application of culturally relevant pedagogy (CRP) in adapting an introductory computer science course at a Kenyan refugee camp. It outlines the implementation of culturally relevant principles, the impact, and the implications for future non-formal computing education practices.
Hall, B., Grantham, S., & Whyte, R. (2024, January). Embedding culturally relevant pedagogy in practice: Considerations for training and resource development. In Proceedings of the 8th Conference on Computing Education Practice (pp. 29-32).
Feedback literacy: Holistic analysis of secondary educators’ views of LLM explanations of program error messages in the classroom
As large language model (LLM) tools gain attention in programming education, their classroom implications remain unclear. This paper investigated secondary educators’ views on using LLMs for program error message explanations. It outlines educators' preferences for guiding student understanding, the alignment with feedback literacy, and the need for enhanced IDEs and teacher professional development. The findings suggest future research to expand on these insights and explore feedback literacy in diverse educational contexts.
Cucuiat, V., & Waite, J. (2024). Feedback Literacy: Holistic Analysis of Secondary Educators' Views of LLM Explanations of Program Error Messages. In Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 1 (pp. 192-198).
Measuring teacher self-efficacy and careers awareness in K-12 AI education
Teachers play a key role in AI education and career awareness. In this study, we adapted and tested two tools to measure teacher confidence and career knowledge, finding them reliable and valid with 63 teachers. The research instruments are available upon request, please reach out to research@raspberrypi.org.
Whyte, R., Kirby, D., & Sentance, S. (2024). Measuring Teacher Self-Efficacy and Careers Awareness in K-12 AI Education. In Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 2 (pp. 798-798).
Delivering a computing curriculum through the Coding Academy
In this short paper, we describe how the Coding Academy, a partnership between the Raspberry Pi Foundation and TSWREIS, implemented a computing curriculum for 460 students in Telangana. Educator feedback has been encouraging, highlighting the programme's success in enhancing computer science, information technology, and digital literacy skills.
Joseph, D., Panigrahi, R., Manaktala, M., Coventry, F., Johnson, C. & Whyte, R. (2024) Delivering a computing curriculum through the Coding Academy. Computational Thinking in Schools 2024.
Experience AI: lessons on AI for middle schools and localised for international use
This poster provides an overview of the design principles and key concepts underpinning the Experience AI lessons developed by the Raspberry Pi Foundation.
Waite, J. & Garside, B. (2024). Experience AI: Lessons on AI for middle schools and localised for international use. MIT AI & Education Summit.
Funds of identity and culturally responsive computing: K-5 teachers' adaptations to computing resources
This study highlights how K-5 teachers in England effectively adapted computing lessons to be more culturally responsive. Teachers aligned their adaptations with ten culturally responsive teaching prompts (Areas of Opportunity), and students engaged through personal interests like football and drawing. The study built on Funds of Identity, offering valuable insights to reduce identity gaps in computing education.
Childs, K., & Waite, J. (2024, September). Funds of identity and culturally responsive computing: K-5 teachers' adaptations to computing resources. In Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education Research (pp. 1-10).
Teaching CS with and through other forms of knowledge
This study explored how integrating computer science (CS) with other subjects in K-5 education can enhance learning. Using the Legitimation Code Theory (LCT) framework, a team of researchers analysed a CS lesson combining algorithms and magic. The analysis revealed ways to improve lessons, making autonomy tours a useful tool for reflective lesson design and creating more equitable learning experiences.
Curzon, P., Waite, J., & Maton, K. (2024, July). Teaching CS with and through other forms of knowledge. In The 19th WiPSCE Conference on Primary and Secondary Computing Education Research (WiPSCE’24). ACM.
K-5 pupils' responses to culturally responsive computing lessons
In this pilot study, we investigated how culturally responsive computing lessons influence primary students' interest in computing. Focus groups in London and South England revealed that students felt more represented and their interests recognised. The results suggest that integrating culturally relevant pedagogy can effectively boost students' interest by making computing more relatable.
Childs, K., Hadwen-Bennett, A., & Waite, J. (2024, September). K-5 pupils' responses to culturally responsive computing lessons. In Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education Research (pp. 1-2).
Author copy and poster
Building a National Center for K-12 Computing Education
In 2028, the Ministry of Education in England launched a virtual national centre to support schools and teachers with the rollout of the required computing curriculum. In this article, Sue reflects on the motivation, structure and outcomes of creating the National Centre for Computing Education (NCCE). Given that many countries are tackling similar issues in K–12 computing education, the outcomes and insights from this initiative may offer useful guidance internationally.
Sentance, S. (2024). Building a National Center for K-12 Computing Education. ACM Inroads, 15(3), 29-41.
2023
Constructing feedback for computer science MCQ wrong answers using semantic profiling
This paper discussed how to make feedback on multiple-choice questions (MCQ) better for students studying SQL and databases. Utilising Legitimation Code Theory's semantic profiling, the study presents reflexive review processes and case studies, demonstrating the effectiveness of new feedback in a pilot study.
Waite, J., Kolaiti, E., Thomas, M. and Maton, K. (2023). Constructing feedback for computer science MCQ wrong answers using semantic profiling. In Proceedings of the 23rd Koli Calling International Conference on Computing Education Research.
Teachers' motivation for teaching AI in K-12 settings
This poster discussed the imperative for AI literacy in K-12 education, emphasising teachers' role in fostering understanding and trustworthiness of AI technologies. A qualitative study with eight teachers explored their motivations to teach AI in K-12, revealing diverse perspectives through the lens of self-determination theory.
Addo, S. A., & Sentance, S. (2023, December). Teachers' motivation for teaching AI in K-12 settings. In Proceedings of the 2023 Conference on Human Centered Artificial Intelligence: Education and Practice (pp. 43-43).
Supporting K-12 CS education in Odisha through code club partnerships
Partnering with the Odisha state government in India, this study addressed challenges in expanding computer science access for youth. After a teacher training program, government high-school teachers reported heightened confidence in teaching computer science, with an increased understanding of coding concepts. The findings underscore the potential for collaboration with non-specialist teachers but emphasise the necessity of context-specific approaches.
Joseph, D., Coventry, F., & Whyte, R. (2023). Supporting K-12 CS education in Odisha through code club partnerships. In Proceedings of the ACM Conference on Global Computing Education Vol 2 (pp. 193-193).
Culturally relevant Areas of Opportunity for K-12 computing lessons
We describe a set of ten reflective prompts for computing educators to use for reviewing and adapting the cultural responsiveness of K-12 computing teaching activities. We describe each of the ten areas of opportunity, how educators might use them in practice, and how we are using them in the context of a wider study.
Waite, J., Das, A., Hwang, A., & Sentance, S. (2023, October). Culturally relevant Areas of Opportunity for K-12 computing lessons. In 2023 IEEE Frontiers in Education Conference (FIE) (pp. 1-5). IEEE.
Towards a framework for learning content analysis in K-12 AI/ML education
This paper is a work-in-progress innovative practice study in which we categorised 307 AI/ML teaching resources across our proposed SEAME framework: (i) Social & Ethical; (ii) Application; (iii) Model, and; (iv) Engine. We propose that the SEAME framework provides an innovative starting point for teachers and researchers to review resources and consider what a progression of AI-related concepts and skills might look like that is comprehensive and simple to use.
Waite, J., Tshukudu, E., Cucuiat, V., Whyte, R., & Sentance, S. (2023, October). Towards a Framework for Learning Content Analysis in K-12 AI/ML Education. In 2023 IEEE Frontiers in Education Conference (FIE) (pp. 1-5). IEEE.
Broadening participation in computing: Experiences of the Hour of Code in an African country
CSEdBotswana, aimed at promoting computer science education in underrepresented regions, conducted an “Hour of Code” event involving 16 schools, 700 students, and 20 teachers. The study assesses its impact, finding positive effects on students’ perceptions of programming but no significant change in their interest. Teachers highlight its potential but note the need for more resources and expertise. This research contributes to efforts to expand computer science education in developing countries.
Tshukudu, E., Kallia, M., Childs, K., & Darragh, W. (2023, September). Broadening participation in computing: Experiences of the Hour of Code in an African country. In Proceedings of the 18th WiPSCE Conference on Primary and Secondary Computing Education Research (pp. 1-4).
Engaging primary (K-5) computing teachers in culturally relevant pedagogy through Professional Development
Exploring the landscape of mandatory computer science education, this study delves into the challenges of inclusivity and success for all students. With a focus on Culturally Relevant Pedagogy (CRP), the research engaged 13 primary teachers in a pilot study, collaboratively crafting culturally adapted resources. The outcomes of a professional development workshop revealed significant enhancements in participants' confidence, attitudes, and perceptions of CRP in computer science.
Leonard, H. C., Childs, K., Waite, J., Whyte, R., & Sentance, S. (2023, September). Engaging primary (K-5) computing teachers in culturally relevant pedagogy through professional development. In Proceedings of the 2023 Conference on United Kingdom & Ireland Computing Education Research (pp. 1-7).
Investigating the attitudes and emotions of K-12 students towards debugging
In this study, we explored the emotional aspects of learning to program, focusing on debugging. Conducted with 73 K-12 students working on Python programs, we examined their attitudes, emotions, and strategies. Results indicate strong correlations between self-efficacy in debugging and gender, perceived performance, usefulness, and anxiety.
Gale, L., & Sentance, S. (2023, September). Investigating the attitudes and emotions of K-12 students towards debugging. In Proceedings of the 2023 Conference on United Kingdom & Ireland Computing Education Research (pp. 1-7).
Using a sociological lens to investigate computing teachers’ culturally responsive classroom practices
This paper addresses the underrepresentation of women and ethnic minorities in computer science by exploring culturally responsive teaching (CRT) in UK classrooms. Analysing data from workshops with 19 K–12 CS educators, it identifies key themes: material adaptation, confidence-building, social justice integration, and reflective teaching. Drawing on sociological perspectives, the study contributes insights into culturally relevant computing education, filling a gap in UK-focused literature.
Hwang, Y., Das, A., Waite, J., & Sentance, S. (2023, August). Using a sociological lens to investigate computing teachers’ culturally responsive classroom practices. In Proceedings of the 2023 ACM Conference on International Computing Education Research-Volume 1 (pp. 206-221).
Artificial Intelligence teaching and learning in K-12 from 2019 to 2022: A systematic literature review
The primary objective of the systematic literature review presented in this paper was to examine research with empirical evidence reporting learning outcomes for teaching and learning AI in K-12 between 2019 and 2022. This paper outlines the focus on learners’ context, the extent of empirical support for the pedagogical approaches, and the theoretical coverage of AI topics included in the studies.
Rizvi, S., Waite, J., & Sentance, S. (2023). Artificial Intelligence teaching and learning in K-12 from 2019 to 2022: A systematic literature review. Computers and Education: Artificial Intelligence, 100145.
2022
Use of storytelling to increase engagement and motivation in computing in lower primary schools
This study focused on pupils aged 5-7 and the use of a storytelling approach to teach programming in schools in England. Despite limited evidence of change in pupil attitudes when comparing intervention and control group survey data, qualitative evidence suggests the intervention was feasible for teachers and engaging for pupils.
Rizvi, S., Sentance, S., Childs, K., Leonard, H., Quinlan, O., & Waite, J. (2022, October). Use of storytelling to increase engagement and motivation in computing in lower primary schools. In Proceedings of the 17th Workshop in Primary and Secondary Computing Education (pp. 1-2).
Author copy and poster
Computing in school in the UK & Ireland: A comparative study
This paper describes computing education in England, Scotland, Wales, Northern Ireland and the Republic of Ireland and reports on the results of a survey conducted with computing teachers. The results demonstrate distinct differences in the experiences of the computing teachers surveyed that align with the policy and provision for computing education in the UK and Ireland.
Sentance, S., Kirby, D., Quille, K., Cole, E., Crick, T., & Looker, N. (2022, September). Computing in school in the UK & Ireland: A comparative study. In Proceedings of the 2022 Conference on United Kingdom & Ireland Computing Education Research (pp. 1-7).
Investigating K-12 computing education in four African countries (Botswana, Kenya, Nigeria and Uganda)
This paper assesses the state of computing education in four African countries using the recently developed CAPE Framework (capacity for, access to, participation in, experience of computer science education). This framework is useful for demonstrating stages and dependencies, and for understanding relative equity, taking into consideration the disparities between sub-populations.
Tshukudu, E., Sentance, S., Adelakun-Adeyemo, O., Nyaringita, B., Quille, K., & Zhong, Z. (2023). Investigating K-12 computing education in four African countries (Botswana, Kenya, Nigeria, and Uganda). ACM Transactions on Computing Education, 23(1), 1-29.
What do we know about computing education for K-12 in non-formal settings? A systematic literature review of recent research
This study set out to investigate non-formal learning initiatives by means of a systematic literature review. The two research questions addressed by the study are: (1) What has been the focus of recent computing education research about K-12 initiatives for young people and (2) What is the impact of non-formal K-12 computing initiatives?
Gardner, T., Leonard, H. C., Waite, J., & Sentance, S. (2022). What do we know about computing education for K-12 in non-formal settings? A systematic literature review of recent research. In Proceedings of the 2022 ACM Conference on International Computing Education Research, 264–281.
Teachers’ motivations to learn about ML and AI
This paper describes the development and trial of a survey based on self-determination theory to investigate the motivations of K-12 teachers to learn ML and AI. The participants were most motivated by personal enjoyment (an intrinsic motivator) and student benefits rather than extrinsic factors, such as external pressure.
Tshukudu, E., Waite, J., Rizvi, S., & Sentance, S. (2022, July). Teachers’ motivations to learn about ML and AI. In Proceedings of the 27th ACM Conference on Innovation and Technology in Computer Science Education Vol. 2 (p. 609).
Perspectives on AI and data science education
This chapter summarises the key points of our 2021-2022 online seminar series on teaching AI and data science at school. It gives an overview of why it is essential to teach AI to children, how and when it should be taught, and what research is necessary to deliver targeted education in this area.
Sentance, S. & Waite, J. (2022). Perspectives on AI and data science education. In AI, data science, and young people. Understanding computing education (Vol 3). Proceedings of the Raspberry Pi Foundation Research Seminars.
Understanding computing education: Volume 3. Theme: AI, data science, and young people
The proceedings collection of chapters from the speakers at our research seminars from September 2021 to March 2022. This series focused on artificial intelligence, machine learning and data science.
Raspberry Pi Foundation (2022). Understanding computing education (Vol. 3): AI, data science, and young people. Proceedings of the Raspberry Pi Foundation Research Seminars.
2021
Culturally relevant and responsive computing: A guide for curriculum design and teaching
This practical guide for teachers includes an overview of culturally relevant pedagogy and offers practical tips, as well as resources for the computing classroom.
Leonard, H., Kirby, D., Sentance, S., Chinaka, L., Deutsch, M., Dimitriadi, Y., and Goode, J.. (2021). Culturally relevant and responsive computing: A guide for curriculum design and teaching. Raspberry Pi Foundation.
An online platform for teaching upper secondary school computer science
This paper describes the Isaac Computer Science platform. The platform includes content and questions to support the teaching of A-level computer science (a two-year upper secondary school qualification). The paper reviews design decisions made in developing this resource and suggests a generic platform pedagogy matrix.
Waite, J., Franceschini, A., Sentance, S., Patterson, M., & Sharkey, J. (2021, September). An online platform for teaching upper secondary school computer science. In Proceedings of the 2021 Conference on United Kingdom & Ireland Computing Education Research (pp. 1-7).
Open-access author copy, presentation slides, and video presentation
Female pupils’ attitudes to computing in early adolescence
In this paper, we measured attitudes towards computing amongst female students aged 10–14 and found that they reported less positive attitudes compared with their male peers. Female students in mixed-sex schools reported lower feelings of belonging compared to those in single-sex schools.
Leonard, H. C., Quinlan, O., & Sentance, S. (2021, September). Female pupils’ attitudes to computing in early adolescence. In Proceedings of the 2021 Conference on United Kingdom & Ireland Computing Education Research (pp. 1-6).
Open-access author copy, presentation slides, and video presentation
Teachers’ perspectives on talk in the programming classroom: Language as a mediator
This paper investigates the ways in which programming teachers use classroom talk to support learning, and proposes a model to frame our understanding of this element of programming lessons.
Sentance, S., & Waite, J. (2021, August). Teachers’ perspectives on talk in the programming classroom: Language as a mediator. In Proceedings of the 17th ACM Conference on International Computing Education Research (pp. 266-280).
Computing skills, beliefs and identities in young people from underserved communities
This paper presents data from interviews with thirteen young people at risk of educational disadvantage concerning their feelings towards computing. The young people were confident in their digital skills, but did not tend to feel a sense of belonging in computing as a subject or a career.
Kunkeler, T., & Leonard, H. C. (2021, May). Computing skills, beliefs and identities in young people from underserved communities. In 2021 Conference on Research in Equitable and Sustained Participation in Engineering, Computing, and Technology (RESPECT) (pp. 1-5). IEEE.
Chronicling the evidence for broadening participation
A large-scale review of research testing the impact of teaching practice interventions on women’s outcomes and engagement in undergraduate computing courses.
Morrison, B., Quinn, B., Bradley, S., Buffardi, K., Harrigton, B., Hu, H., Kallia, M., McNeill, F., Ola, O., Parker, M., Rosato, J., & Waite, J. (2021, June). Chronicling the Evidence for Broadening Participation. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2 (pp. 601-602).
Hermeneutic phenomenology for computing education research
Hermeneutic phenomenology is an approach to qualitative research focusing on the lived experiences of participants. This workshop addressed how this approach could be used in computing education.
Sentance, S. & Waite, J. (2021). Hermeneutic phenomenology for computing education research. Presented at UKICER, September 2021.
Culturally relevant and responsive pedagogy in computing: A quick scoping review
This paper reviews recent literature on the implementation of culturally relevant and responsive computing in the classroom. It provides a theoretical background, highlights key curriculum design features, and identifies factors that positively and negatively affect the success of the teaching approaches for computing.
Leonard, H. C., & Sentance, S. (2021). Culturally-relevant and responsive pedagogy in computing: A Quick Scoping Review. International Journal of Computer Science Education in Schools, 5(2), 3-13.
Why the ‘digital divide’ does not stop at access
In this paper, the complexities of providing equitable access to computing education are explored in several interviews with students from underserved communities in the UK. Combined with a review of theoretical frameworks and past research, the paper underlines the importance of supporting digital skills and making computing more relevant.
Leonard, H. C. and Kunkeler, T. (2021). Why the ‘digital divide’ does not stop at access. In Understanding Computing Education (Vol. 2): Equity, Diversity and Inclusion. Proceedings of the Raspberry Pi Foundation Research Seminars.
Localising culturally responsive computing teaching to an English context: developing teacher guidelines
This paper describes the development of a set of guidelines that can facilitate culturally responsive computing teaching in England. Notably, it also focuses on the background and benefits of introducing culturally adapted teaching in the computing classroom, and briefly explains the co-constructed guidelines.
Leonard, H. C., Kirby, D., Sentance, S., Chinaka, L., Deutsch, M., Dimitriadi, Y. and Goode, J. (2021). Localising culturally responsive computing teaching to an English context: Developing teacher guidelines. In Understanding Computing Education (Vol. 2): Equity, Diversity and Inclusion. Proceedings of the Raspberry Pi Foundation Research Seminars.
Understanding computing education: Volume 2. Theme: Equity, diversity and inclusion in computing education research
This is a collection of chapters from the speakers of our research seminars, which took place from January to July 2021. This series focused on equity, diversity, and inclusion in computing education.
Raspberry Pi Foundation (2021). Understanding Computing Education (Vol. 2): Equity, Diversity and Inclusion. Proceedings of the Raspberry Pi Foundation Research Seminars.
Factors that impact gender balance in computing
This paper explores the barriers female students face in the computing classroom which impact their involvement in computing. Several ways of involving students more actively in the classroom are discussed in detail, such as pair programming and peer instruction.
Childs, K. (2021). Factors that impact gender balance in computing. In Understanding computing education (Vol. 1). Proceedings of the Raspberry Pi Foundation Research Seminars.
Teaching programming with PRIMM: The importance of classroom talk
This paper introduces the PRIMM approach (Predict – Run – Investigate – Modify – Make) for teaching programming, and reports on a qualitative study involving primary and secondary school teachers. First findings stress the benefits of PRIMM on classroom communication and learning, and explore the impact of using programming vocabulary.
Sentance, S. (2021). Teaching programming with PRIMM: The importance of classroom talk. In Understanding computing education (Vol. 1). Proceedings of the Raspberry Pi Foundation Research Seminars.
Is it a wave? Linking the abstract to the everyday and back again
Semantic wave profiling is a framework that can support teachers and resource creators in assessing how knowledge is constructed. This paper explains the concepts of semantic waves and provides several examples of how to utilise them in the classroom.
Waite, J. (2021). Is it a wave? Linking the abstract to the everyday and back again. In Understanding computing education (Vol. 1). Proceedings of the Raspberry Pi Foundation Research Seminars.
Understanding computing education: Volume 1
This is a collection of chapters from the speakers of our research seminars, which took place from May to December 2020.
Raspberry Pi Foundation (2021). Understanding computing education (Vol. 1). Proceedings of the Raspberry Pi Foundation Research Seminars.
The impact of sustained engagement after Picademy
This report summarises the findings from three annual surveys of the Certified Educator community in 2017, 2018, and 2019.
Dickins, J. (2021). The impact of sustained engagement after Picademy. Raspberry Pi Foundation.
Teaching programming in school: A review of approaches and strategies
This review focuses on how we teach programming. Research relating to a range of pedagogical strategies is covered as well as the different contexts in which programming teaching might take place and how we can support learners.
Waite, J, & Sentance, S. (2021). Teaching programming in school: A review of approaches and strategies. Raspberry Pi Foundation.
The impact of the coronavirus pandemic on the computing classroom
This short paper reports on some of the ways that teachers have changed the way they teach programming through the coronavirus pandemic.
Sentance, S., (2021). The impact of the coronavirus pandemic on the computing classroom. The Raspberry Pi Foundation.
2020
Physical computing: A key element of modern computer science education
This article provides an overview of physical computing and its value in the classroom, using the BBC micro:bit as an example.
Hodges, S., Sentance, S., Finney, J., & Ball, T. (2020). Physical computing: A key element of modern computer science education. Computer, 53(4), 20-30.
X-ing boundaries with physical computing
Sentance, S., & Childs, K. (2020). In S. Grover, Computer science in K-12: An A to Z handbook on teaching programming (1st ed.), pp.250–258. Edfinity.
Ideas, technology, and skills: A taxonomy for digital projects
This paper seeks to develop an understanding of how young people engage with digital-making projects. It proposes a simple taxonomy for thinking about the factors that are required or must be developed for young people to successfully complete a digital-making project.
Quinlan, O., & Sentance, S. (2020). Ideas, Technology and Skills: A taxonomy for digital projects. In Proceedings of the 2020 Constructionism Conference, 357–365.
2019
The role of assessment and reward in non-formal computing settings (Work in progress)
This study is part of a larger study looking at learning outcomes in computing clubs, and has implications for others in non-formal computing settings.
Quinlan, O., Sentance, S., Dickins, J., & Cross, R. (2019, October). The role of assessment and reward in non-formal computing settings (Work in progress). In Proceedings of the 14th Workshop in Primary and Secondary Computing Education (pp. 1-4).
An international comparison of K-12 computer science education intended and enacted curricula
In this paper, we present findings from an international pilot study, comparing curriculum requirements (intended curriculum) captured through country reports, with what teachers identify as enacting in their classroom (the enacted curriculum).
Falkner, K., Sentance, S., Vivian, R., Barksdale, S., Busuttil, L., Cole, E., Liebe, C., Maiorana, F., McGill, M.M., & Quille, K. (2019, November). An international comparison of K-12 computer science education intended and enacted curricula. In Proceedings of the 19th Koli Calling International Conference on Computing Education Research (pp. 1-10).
An international study piloting the MEasuring TeacheR Enacted Computing Curriculum (METRECC) instrument
To understand pedagogy, practice, resources, and experiences in classrooms around the world, this report presents the process of an international Working Group to develop, pilot, review and test validity and reliability of the MEasuring TeacheR Enacted Computing Curriculum (METRECC) instrument to survey teachers in K-12 schools about their implementation of computer science curricula.
Falkner, K., Sentance, S., Vivian, R., Barksdale, S., Busuttil, L., Cole, E., Liebe, C., Maiorana, F., McGill, M.M., & Quille, K. (2019). An international study piloting the MEasuring TeacheR Enacted Computing Curriculum (METRECC) instrument. In Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education (pp. 111-142).
Moving to mainstream: Developing computing for all
The Department for Education in England awarded an £80 million contract for a 4-year programme of development of teacher training and student resources in computing in 2018. This keynote presentation looks at how this programme can feed into the global computing education research agenda and contribute to our understanding of what computing for all children means in practice.
Sentance, S. (2019, October). Moving to mainstream: developing computing for all. In Proceedings of the 14th Workshop in Primary and Secondary Computing Education (pp. 1-2).
A periodic table of computing education learning theories
The periodic table is a visual arrangement of the elements to group like with like, providing insight into how families of elements will react. This paper asks: could we do the same with learning theories located in the domain of computer science education, and would it be useful?
Szabo, C., Falkner, N., Petersen, A., Bort, H., Connolly, C., Cunningham, K., Donaldson, P., Hellas, A., Robinson, J., & Sheard, J. (2019, July). A periodic table of computing education learning theories. In Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education (pp. 269-270).